The Importance of Games in Our Daily Lives

Talking about games, who does not wish to play? They are an integral part of our lives and whether kids or adults, none can refrain from it. They are both a part of recreation and a great form of being physically fit and even getting rewarded. Games also teach us about many ethics and values which even help us later in life. Many a times the importance and benefits of playing games gets unnoticed and it is thus significant that one keeps in mind the following points. Let us take a look here…

Points to ponder while playing games

• The main constituents of any game is to reach a target, follow the set rules, face trials and tests and have proper interface.
• Games also help to stimulate the decision making skills and allow to take challenges.
• There are varieties of games, such as games that require devices, bound by a few rules to be followed, need special skill sets. There are indoor and outdoor games, online games, video console gaming, some teach us about coordination and attention to detail, some require role play, a few that teach us about playing as a team, etc.
• A few games are also a part of sports and playing sports makes a person physically active and fit as it is a form of physical exercise and stimulates the whole body movement.

Benefits of playing games

• By playing games one can enhance the retention power and even stimulate the competitive spirit.
• Teaches about coordination and even brings out creativity.
• Playing games is a great source of learning and one can learn from it regularly.
• It helps in reducing the stress levels which are generally higher in the present scenario.
• Playing games in groups also help us to increase our socializing skills and keeps us in sync with others.
• With the intention of reaching a goal, we make conscious and deliberate effort to be more focussed, which helps us in improving our attention power.
• Games are a good way to teach one to accept defeat in life and even face hardships.

Good health is the key to a happy and successful life and games in the form of sports or in other forms teaches one, skills which are required later to face a tougher life. Thus games make you a lot stronger, independent and helps in facing the world with full rigour. They even make you accustomed to the bitter taste of defeat and also builds the morale and prepares you to be even more determined and taste victory. So, it is truly said “All work and no play, makes Jack a dull boy”!

Dungeons and Dragons 5th Edition – 3 Tips for New Dungeon Masters

Your first few games of Dungeons & Dragons can be daunting, and doubly so if you’ve elected to fill the role of the Dungeon Master.

While at the table, the DM will need to fulfill multiple positions including coach, referee, and narrator. The following three tips will ease you into running the game and ensure that you and your players have an unforgettable experience playing the fifth edition of the world’s greatest roleplaying game.

Start Small. Many Dungeon Masters want to create their own worlds and narratives, but crafting elaborate adventures and campaigns is an immense task early on and a rudimentary understanding of the rules can hinder the momentum necessary to drive a complex story and result in a disheartening first experience.

Whether running the introductory adventure The Lost Mine of Phandelver – found in the 5th Edition Starter Set – or an adventure you’ve made yourself, it’s important to start small and allow yourself plenty of room to make mistakes.

Read the rules found in the Player’s Handbook, pick an environment, choose a setting, read up on one or two types of monsters, and send your adventurers on a short quest that requires them to traverse this environment in order to interact with these monsters in this setting. Give them some gold and one or two pieces of equipment if they successfully complete the quest.

Leave Room for Improvisation. It’s impossible to prepare for everything that your players are going to think up. Time spent fleshing out intricate backgrounds for the good people of Daggerford is wasted when your adventurers decide that they don’t want to go to Daggerford, but instead would rather sleep in the woods on the outskirts of town. In order to save yourself from wasting hours, or even days, of preparation, you should avoid going into too much detail when creating non-player characters, locations, monsters, etc.

Give every non-player character you make a name and one or two defining features (such as a big scar on their right eye or six fingers on their left hand) so that players can easily identify them, but let the finer details come out while you’re actually playing the game. Once a character, location, monster, etc. has shown up in your game, keep an index card with their name and key features – as well as what happened to them in the game – on hand for later sessions.

Stop. Collaborate and Listen. Often times new Dungeon Masters confuse their role as a litigator with that of a tyrant, but Dungeons & Dragons is a collaborative storytelling experience, with both the DM and the players contributing to what’s happening in the narrative. Being responsible for creating the entirety of the world that your players inhabit is intimidating, but remember that you are all gathered together to play a game and have fun – yes, even the Dungeon Master.

Get into the habit of asking your players questions about their characters, such as “Having been here before, what’s your impression of Baldur’s Gate?” and “Have you fought bugbears before? If so, how did that go for you?” This gets players in the mindset of thinking about the world from their character’s perspective and allows them to contribute to the world-building, taking some of the load off of you.

If you’re really comfortable with your group, you can even field them questions like “What’s a good name for a nervous shop owner?” and work together at the table to come up with a non-player character’s foundation. The more you include your players in your world, the more invested they will become.

There’s no limit to the number of tools available for a DM to consider, but keeping these three tips in mind will help any new Dungeon Master feel right at home.